Software Takes Command
by Lev Manovich
What motivated developers in the 1960s and 1970s to create the concepts and techniques that now underlie contemporary applications like Photoshop, Illustrator, and Final Cut? How do these tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a “medium” after previously media-specific tools have been simulated and extended into software?
Read the introductory chapter.
Use the tag “R6” when you post your assessment of the readings and the questions raised.